User experience design books (UX)
A couple days ago, Christina Wodtke asked on Twitter for book recommendations on user experience design books.
If someone wanted to become great at UX design, what is the ONE book you'd recommend they read, and why? I'll hold my response for now.
— Christina Wodtke (@cwodtke) November 18, 2013
This is a collection of the best replies she received.
- Communicating Design: Developing Web Site Documentation for Design and Planning (2nd Edition) (Voices That Matter)
- Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
- Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design
- About Face 3: The Essentials of Interaction Design
- The Evolution of Useful Things: How Everyday Artifacts-From Forks and Pins to Paper Clips and Zippers-Came to be as They are
- The Design of Everyday Things: Revised and Expanded Edition
- The Elements of User Experience: User-Centered Design for the Web and Beyond (2nd Edition) (Voices That Matter)
- The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web
- Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition) (Voices That Matter)
- Designing for the Digital Age: How to Create Human-Centered Products and Services
- Designing Together: The collaboration and conflict management handbook for creative professionals (Voices That Matter)
- Lean UX: Applying Lean Principles to Improve User Experience
- A Project Guide to UX Design: For user experience designers in the field or in the making (2nd Edition) (Voices That Matter)
- A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series)
- Understanding Comics: The Invisible Art
- The Death and Life of Great American Cities
- Designing Interactions
- The Innovator's Dilemma: When New Technologies Cause Great Firms to Fail (Management of Innovation and Change)
- The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition)
- Systemantics: How Systems Work and Especially How They Fail
- Technopoly: The Surrender of Culture to Technology
- Finite and Infinite Games
- Computers as Theatre (2nd Edition)
- Flow: The Psychology of Optimal Experience
- Thoughtful Interaction Design: A Design Perspective on Information Technology
- Contextual Design: Defining Customer-Centered Systems (Interactive Technologies)
Published: Sun, Nov 24 2013 @ 11:14:19
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