RallyIQ

Game plan

John Millman v Adrian Mannarino

Every number combines what John Millman does well with what Adrian Mannarino allows, each measured against the tour average and shrunk toward it when the sample is thin. Flip perspective

Forecast

John Millman wins, best of 3 57%90%: 29%–82% · best of 5: 59%
Serve points won 62.4% / 61.0% John / Adrian · tour 63.4%
Strengths only, no similarity priors 59%serve 62.7% / 61.0%

Each player's serve and return strength is fitted against every opponent they were charted against, so a record built on weak opponents counts for less. At least one of them is no longer active or has too little charted in the last three seasons, so both are compared on their careers. The result is then nudged by John Millman's record against Adrian Mannarino's tactical lookalikes and in their charted head-to-heads (lookalikes: −8.1 on serve, −1.0 on return vs expectation (100 points)). A game-by-game Markov chain turns point odds into match odds; the 90% range covers the uncertainty in the two strengths, not the nudges. Charted matches lean toward big events, so treat this as a scouting estimate, not a betting line.

Head to head, per 100 shots

CareerJohnAdrian
Direction choice+0.16 ±0.09
better than 89%
−0.06 ±0.06
better than 41%
Shot selection+0.03 ±0.11
better than 54%
+0.11 ±0.09
better than 66%
Execution+0.34 ±0.65
better than 80%
−0.06 ±0.24
better than 66%
Points left on the table1.98 ±0.14
lower than 99%
2.66 ±0.10
lower than 42%

Each player's career against an average tour player in the same position, adjusted for opponent strength, with a 90% margin (shots clustered by match). Points left on the table is the gap to the best-value direction for the same stroke, so lower is better. Percentiles are within each player's own tour. A side is highlighted only when the gap is larger than the margin on the difference.

Structural compatibility

Expected edge per 100 rally shots from style alone: John Millman +0.96, Adrian Mannarino +0.65. Each player's shot mix weighted by their own skill with each shot and by how much the other gives up against it. This is why some rankings gaps don't hold in a given matchup.

Serve plan

The share of points the server wins when a first serve lands in that direction (hover a rate for its 90% interval; ± is the 90% margin). "Matchup" combines the server's rate with how this returner handles that serve. "Optimal" is the mix that wins most against this returner once they start reading a habit, at the response measured across the tour, and only within the range servers' habits actually vary. The gain over the current mix is how exploitable that mix is.

John Millman serving

Deuce court

1st serveNowJohn winsv AdrianMatchupOptimal
Wide49%68%78%73.3%±4.562% ▲
Body10%61%59%57.0%±10.00% ▼
T42%75%77%76.6%±4.938% ▼

Optimal v Adrian Mannarino: +0.9±0.7 per 100 first serves (faults included) over the current mix. Serving T every time would read +3.5 per 100 first serves in before the returner adjusts.

Ad court

1st serveNowJohn winsv AdrianMatchupOptimal
Wide48%72%75%74.4%±4.861% ▲
Body8%70%63%69.8%±10.00% ▼
T44%64%73%65.9%±5.639% ▼

Optimal v Adrian Mannarino: +0.4±0.7 per 100 first serves (faults included) over the current mix, inside the 90% margin. Serving wide every time would read +4.2 per 100 first serves in before the returner adjusts.

Adrian Mannarino serving

Deuce court

1st serveNowAdrian winsv JohnMatchupOptimal
Wide50%72%76%74.9%±4.963% ▲
Body8%61%64%61.5%±10.30% ▼
T42%65%72%62.0%±5.837% ▼

Optimal v John Millman: +0.4±0.7 per 100 first serves (faults included) over the current mix, inside the 90% margin. Serving wide every time would read +6.5 per 100 first serves in before the returner adjusts.

Ad court

1st serveNowAdrian winsv JohnMatchupOptimal
Wide60%70%73%69.5%±5.360%
Body7%55%61%53.5%±10.80% ▼
T32%74%76%77.9%±5.240% ▲

Optimal v John Millman: +0.6±0.5 per 100 first serves (faults included) over the current mix. Serving T every time would read +6.9 per 100 first serves in before the returner adjusts.

Return plan

Value of each return, in points per 100 returns against an average return of the same serve (direction, court, surface): the tour's result with that return, the returner's own edge with it, and what this server gives up when it comes back to that side. Returns with no charted direction are left out, so values compare with each other rather than with zero. Depth isn't a choice here: missed returns have no depth. Serve quality isn't charted, so a block through the middle partly reflects the serve that forced it.

John Millman returning

1st serve to the forehand

ReturnNowTourOwnv AdrianValue
FH through the middle48%+4.3+2.2+0.6+7.0±2.2
FH crosscourt23%+5.5−2.3+2.9+6.1±3.8
FH down the line18%+1.7−2.8−3.6−4.7±4.2
FH slice through the middle7%−4.2−0.6+1.1−3.7±2.2
FH slice down the line2%−4.3−0.3+0.1−4.5±2.5

Lean FH through the middle: +3.5±1.6 per 100 returns v the current mix (325 returns charted)

1st serve to the backhand

ReturnNowTourOwnv AdrianValue
BH through the middle44%+6.4+1.9+2.2+10.5±2.0
BH crosscourt33%+8.8−1.0+4.3+12.1±2.9
BH slice through the middle9%−4.2−2.8+2.3−4.7±2.1
BH down the line8%+4.2+1.3−1.2+4.4±4.1
BH slice down the line4%−8.4−1.8−2.1−12.3±3.1

Lean BH crosscourt: +4.0±2.2 per 100 returns v the current mix (369 returns charted)

2nd serve to the forehand

ReturnNowTourOwnv AdrianValue
FH through the middle55%−3.5+0.4+1.3−1.8±2.4
FH crosscourt29%−0.2+0.1+3.2+3.0±4.1
FH down the line17%−1.8−1.2−5.1−8.1±3.9

Lean FH crosscourt: +4.5±3.3 per 100 returns v the current mix (84 returns charted)

2nd serve to the backhand

ReturnNowTourOwnv AdrianValue
BH through the middle49%−2.9+0.3+1.3−1.3±1.9
BH crosscourt44%+1.0+1.3+0.1+2.4±2.5
BH down the line5%−0.2−0.8+1.5+0.5±4.1
FH inside-in2%+0.6−0.2+3.2+3.5±3.3

Lean BH crosscourt: +1.9±1.7 per 100 returns v the current mix (284 returns charted)

Adrian Mannarino returning

1st serve to the forehand

ReturnNowTourOwnv JohnValue
FH through the middle49%+4.3+2.2+2.1+8.6±2.1
FH down the line26%+1.7−2.5−0.4−1.3±3.8
FH crosscourt18%+5.5+3.1+0.1+8.7±4.0
FH slice through the middle3%−4.2−0.3+1.3−3.3±2.3
FH slice crosscourt1%−4.3−1.4+0.6−5.1±2.2

Lean FH crosscourt: +3.3±3.6 per 100 returns v the current mix (1039 returns charted, inside the 90% margin)

1st serve to the backhand

ReturnNowTourOwnv JohnValue
BH through the middle46%+6.4+0.2−0.3+6.3±2.0
BH crosscourt23%+8.8−2.8−0.2+5.8±3.1
BH down the line14%+4.2−1.9−1.7+0.6±4.1
BH slice through the middle9%−4.2−0.6+1.4−3.4±2.3
BH slice down the line7%−8.4+0.2−0.2−8.4±3.5

Lean BH through the middle: +2.8±1.5 per 100 returns v the current mix (1281 returns charted)

2nd serve to the forehand

ReturnNowTourOwnv JohnValue
FH through the middle62%−3.5−0.1−1.2−4.8±2.4
FH crosscourt22%−0.2−2.0−2.4−4.6±4.2
FH down the line14%−1.8−3.4−2.7−7.9±4.6
BH through the middle1%+0.1+0.3+1.2+1.6±1.6
FH slice through the middle1%−12.7−0.9+0.4−13.2±1.4

Lean FH crosscourt: +0.5±3.6 per 100 returns v the current mix (563 returns charted, inside the 90% margin)

2nd serve to the backhand

ReturnNowTourOwnv JohnValue
BH through the middle42%−2.9+2.6+1.2+0.9±2.2
BH crosscourt38%+1.0−0.3−0.7±0.0±3.0
BH down the line16%−0.2+1.9+1.6+3.4±4.8
BH slice through the middle2%−11.3−0.8+1.8−10.3±2.1
FH through the middle1%−2.9−0.1−1.2−4.2±2.0

Lean BH down the line: +2.9±4.3 per 100 returns v the current mix (531 returns charted, inside the 90% margin)

Rally plan

Edge, in points per 100 shots: the hitter's skill with the shot (own) plus how much the receiver usually gives up against it (theirs), both measured against the tour average.

John Millman

Favour

ShotEdgeOwnTheirs
BH to their forehand · return +1+9.5±4.1+7.1+2.4
BH to their forehand · rally+4.1±2.3+1.1+3.0
FH to the middle · serve +1+3.4±2.1+1.6+1.8
BH to their forehand · serve +1+3.2±4.0−0.3+3.4
BH to the middle · return+2.7±1.5+0.9+1.8
FH to the middle · rally+2.7±1.4+0.8+1.8

Avoid

ShotEdgeOwnTheirs
FH to their forehand · return−8.8±3.7−3.4−5.4
FH to their backhand · serve +1−3.0±2.5−3.0±0.0
BH to their backhand · rally−2.6±1.4+0.9−3.5
FH to their forehand · return +1−1.6±3.3−0.1−1.5
BH to their backhand · serve +1−0.6±2.6−0.7+0.1

Adrian Mannarino

Favour

ShotEdgeOwnTheirs
BH to the middle · serve +1+5.0±2.2+2.5+2.5
BH to their backhand · serve +1+3.2±2.7+1.2+2.0
BH to the middle · return+3.0±1.6+2.3+0.6
BH to the middle · return +1+2.8±2.1+0.2+2.6
BH to their forehand · serve +1+2.7±3.8+2.1+0.6
BH to their forehand · rally+2.7±2.5+1.3+1.3

Avoid

ShotEdgeOwnTheirs
FH to their forehand · return−5.3±3.4−3.5−1.9
BH slice to their backhand · return−5.2±2.9−3.8−1.4
BH slice to their backhand · rally−4.3±2.1−5.5+1.2
FH to their backhand · serve +1−3.8±2.3−1.2−2.5
FH to their backhand · return +1−2.1±3.0−0.2−1.9

Against Adrian Mannarino-like opponents

John Millman vMatchesServe pts wonReturn pts won
All charted opponents–63.4%36.7%
Players most similar to Adrian Mannarino1 55.8%31.3%

Similar by tactical fingerprint: Jannik Sinner, Cameron Norrie, Brandon Nakashima, Taylor Fritz, Miomir Kecmanovic, Cristian Garin, Ilya Ivashka, Thomaz Bellucci, Tennys Sandgren. When two players have rarely met, their records against these lookalikes fill the gap.