RallyIQ

Game plan

Pat Cash v Todd Martin

Every number combines what Pat Cash does well with what Todd Martin allows, each measured against the tour average and shrunk toward it when the sample is thin. Flip perspective

Forecast

Pat Cash wins, best of 3 33%90%: 16%–56% · best of 5: 29%
Serve points won 63.1% / 66.7% Pat / Todd · tour 63.8%
Strengths only, no similarity priors 40%serve 63.2% / 65.3%

Each player's serve and return strength is fitted against every opponent they were charted against, so a record built on weak opponents counts for less. At least one of them is no longer active or has too little charted in the last three seasons, so both are compared on their careers. The result is then nudged by Pat Cash's record against Todd Martin's tactical lookalikes and in their charted head-to-heads (lookalikes: −0.5 on serve, −5.9 on return vs expectation (860 points)). A game-by-game Markov chain turns point odds into match odds; the 90% range covers the uncertainty in the two strengths, not the nudges. Charted matches lean toward big events, so treat this as a scouting estimate, not a betting line.

Head to head, per 100 shots

CareerPatTodd
Direction choice−0.41 ±0.30
better than 2%
+0.03 ±0.11
better than 64%
Shot selection+0.94 ±0.13
better than 99%
+0.31 ±0.16
better than 81%
Execution−0.59 ±0.82
better than 42%
−0.61 ±0.46
better than 40%
Points left on the table5.43 ±0.66
lower than 0%
3.44 ±0.26
lower than 9%

Each player's career against an average tour player in the same position, adjusted for opponent strength, with a 90% margin (shots clustered by match). Points left on the table is the gap to the best-value direction for the same stroke, so lower is better. Percentiles are within each player's own tour. A side is highlighted only when the gap is larger than the margin on the difference.

Serve plan

The share of points the server wins when a first serve lands in that direction (hover a rate for its 90% interval; ± is the 90% margin). "Matchup" combines the server's rate with how this returner handles that serve. "Optimal" is the mix that wins most against this returner once they start reading a habit, at the response measured across the tour, and only within the range servers' habits actually vary. The gain over the current mix is how exploitable that mix is.

Pat Cash serving

Deuce court

1st serveNowPat winsv ToddMatchupOptimal
Wide43%76%78%80.9%±4.656% ▲
Body19%59%62%58.1%±9.96% ▼
T39%77%76%77.8%±5.738%

Optimal v Todd Martin: +1.6±0.8 per 100 first serves (faults included) over the current mix. Serving wide every time would read +5.4 per 100 first serves in before the returner adjusts.

Ad court

1st serveNowPat winsv ToddMatchupOptimal
Wide50%76%76%79.0%±5.263% ▲
Body20%61%58%55.6%±10.27% ▼
T30%77%70%75.1%±6.430%

Optimal v Todd Martin: +1.0±0.9 per 100 first serves (faults included) over the current mix. Serving wide every time would read +5.9 per 100 first serves in before the returner adjusts.

Todd Martin serving

Deuce court

1st serveNowTodd winsv PatMatchupOptimal
Wide42%80%72%79.5%±4.939% ▼
Body10%64%57%57.9%±10.30% ▼
T47%78%75%78.3%±5.261% ▲

Optimal v Pat Cash: +0.8±0.8 per 100 first serves (faults included) over the current mix. Serving wide every time would read +2.8 per 100 first serves in before the returner adjusts.

Ad court

1st serveNowTodd winsv PatMatchupOptimal
Wide44%72%69%67.7%±5.931% ▼
Body13%62%73%72.6%±9.213%
T43%71%75%74.3%±6.556% ▲

Optimal v Pat Cash: +0.1±0.8 per 100 first serves (faults included) over the current mix, inside the 90% margin. Serving T every time would read +3.1 per 100 first serves in before the returner adjusts.

Return plan

Value of each return, in points per 100 returns against an average return of the same serve (direction, court, surface): the tour's result with that return, the returner's own edge with it, and what this server gives up when it comes back to that side. Returns with no charted direction are left out, so values compare with each other rather than with zero. Depth isn't a choice here: missed returns have no depth. Serve quality isn't charted, so a block through the middle partly reflects the serve that forced it.

Pat Cash returning

1st serve to the forehand

ReturnNowTourOwnv ToddValue
FH through the middle56%+4.3+1.4−2.3+3.3±2.4
FH down the line27%+1.7−0.6+3.3+4.4±4.1
FH crosscourt18%+5.5−1.7+1.9+5.6±4.3

Lean FH crosscourt: +1.6±3.9 per 100 returns v the current mix (389 returns charted, inside the 90% margin)

1st serve to the backhand

ReturnNowTourOwnv ToddValue
BH through the middle39%+6.4+0.8−3.9+3.4±2.3
BH down the line18%+4.2+2.7−0.1+6.8±4.5
BH crosscourt16%+8.8−2.0−1.3+5.5±3.4
BH slice through the middle13%−4.2+1.7−2.3−4.8±2.3
BH slice crosscourt9%+0.5+3.2+0.1+3.9±2.9

Lean BH down the line: +3.7±3.9 per 100 returns v the current mix (476 returns charted, inside the 90% margin)

2nd serve to the forehand

ReturnNowTourOwnv ToddValue
FH through the middle45%−3.5−0.6+1.3−2.8±2.7
FH down the line30%−1.8+2.7−0.8±0.0±4.5
FH crosscourt25%−0.2+8.2−0.9+7.1±4.3

Lean FH crosscourt: +6.6±3.7 per 100 returns v the current mix (91 returns charted)

2nd serve to the backhand

ReturnNowTourOwnv ToddValue
BH through the middle42%−2.9+1.3+1.1−0.4±2.3
BH down the line22%−0.2+4.3+1.9+6.0±4.9
BH crosscourt19%+1.0+3.7−1.0+3.8±3.1
BH slice crosscourt9%−4.0−1.2+0.8−4.4±2.4
BH slice through the middle5%−11.3+0.4+1.1−9.8±2.2

Lean BH down the line: +5.2±4.0 per 100 returns v the current mix (264 returns charted)

Todd Martin returning

1st serve to the forehand

ReturnNowTourOwnv PatValue
FH through the middle46%+4.3−2.0−1.0+1.2±2.4
FH crosscourt27%+5.5−1.3−1.2+3.0±4.1
FH down the line25%+1.7−2.0−0.3−0.6±4.0
FH slice through the middle1%−4.2+0.1±0.0−4.1±1.1

Lean FH crosscourt: +1.8±3.4 per 100 returns v the current mix (583 returns charted, inside the 90% margin)

1st serve to the backhand

ReturnNowTourOwnv PatValue
BH through the middle38%+6.4−2.2−3.4+0.8±2.3
BH crosscourt25%+8.8+2.4−0.8+10.4±3.3
BH down the line16%+4.2+1.7−4.0+1.9±4.5
BH slice crosscourt10%+0.5−1.9−2.8−4.2±3.0
BH slice through the middle9%−4.2−1.3+0.7−4.8±2.5

Lean BH crosscourt: +8.4±2.8 per 100 returns v the current mix (509 returns charted)

2nd serve to the forehand

ReturnNowTourOwnv PatValue
FH through the middle44%−3.5−1.8−0.6−5.9±2.8
FH crosscourt29%−0.2+3.7+2.6+6.1±4.3
FH down the line27%−1.8+0.9+3.0+2.2±4.7

Lean FH crosscourt: +6.3±3.5 per 100 returns v the current mix (217 returns charted)

2nd serve to the backhand

ReturnNowTourOwnv PatValue
BH through the middle35%−2.9−1.6−0.1−4.6±2.3
BH crosscourt34%+1.0+1.2+2.5+4.7±3.1
BH down the line21%−0.2−3.4+2.4−1.3±4.9
BH slice crosscourt6%−4.0−1.0+1.4−3.6±2.4
BH slice through the middle3%−11.3±0.0±0.0−11.3±1.7

Lean BH crosscourt: +5.7±2.5 per 100 returns v the current mix (324 returns charted)

Rally plan

Edge, in points per 100 shots: the hitter's skill with the shot (own) plus how much the receiver usually gives up against it (theirs), both measured against the tour average on hard. Each player's hard record is shrunk toward their all-surface one, so a thin sample on it moves the numbers only a little.

Pat Cash

Favour

ShotEdgeOwnTheirs
BH volley to their backhand · serve +1+7.2±6.6+4.3+2.8
BH to their forehand · return+4.5±5.7+2.5+2.0
BH slice to their backhand · return+2.9±3.7+2.4+0.5
FH volley to their backhand · serve +1+2.6±6.9−1.9+4.4
BH to their forehand · return +1+2.0±6.8+1.2+0.7
FH volley to their forehand · serve +1+1.6±7.8−0.8+2.4

Avoid

ShotEdgeOwnTheirs
BH to the middle · return +1−8.2±3.8−5.2−3.0
FH to their forehand · return +1−6.8±5.7−5.7−1.1
FH to their forehand · rally−6.3±4.5−4.8−1.5
FH to their forehand · return−4.5±5.8−4.4−0.1
BH to their backhand · return +1−2.3±4.5−2.5+0.2

Todd Martin

Favour

ShotEdgeOwnTheirs
BH to their forehand · return +1+5.8±6.9+2.0+3.8
FH to their forehand · return +1+3.8±5.6+1.3+2.5
FH to their forehand · return+3.2±5.2+2.2+0.9
BH to their backhand · serve +1+2.4±4.6+2.3+0.1
BH to their backhand · return+2.2±3.7+2.3±0.0
BH volley to their forehand · serve +1+2.0±7.2+2.4−0.4

Avoid

ShotEdgeOwnTheirs
BH slice to their backhand · return−5.6±4.3−2.5−3.2
BH to the middle · rally−4.6±3.2−2.5−2.1
FH to their backhand · return +1−4.1±5.3−0.8−3.2
FH to the middle · rally−3.8±3.3−2.7−1.0
BH to their forehand · return−3.7±5.3+0.1−3.8

Against Todd Martin-like opponents

Pat Cash vMatchesServe pts wonReturn pts won
All charted opponents–65.3%36.4%
Players most similar to Todd Martin4 63.2%30.5%

Similar by tactical fingerprint: Mario Ancic, Jonas Bjorkman, Mark Philippoussis, Pete Sampras, Boris Becker, Michael Stich, Malivai Washington, Guy Forget, David Wheaton, John Mcenroe. When two players have rarely met, their records against these lookalikes fill the gap.